WZ.

About — Wenxi Zhang

About · Wenxi Zhang

Trained in design at Rhode Island School of Design 2015–19A semester at The Royal Danish Academy of Fine Arts, Schools of Architecture, Design and Conservation in Copenhagen Feb–Jun 2018Product Designer, WeChatTencent’s messaging, social and mobile-payment app. Launched in 2011, it passed a billion monthly users in 2018.Wikipedia , Tencent 2018–22Columbia University, Graduate School of Architecture, Planning and Preservation — M.S. Computational Design Practices (STEM) 2023–24Marketing – Design & Strategy, Tencent America Jul 2024–PresentBased in the San Francisco & Bay Area.

Selected chronology

I’m a product and UX designer. I’ve worked across payments, gaming, and digital media, mostly on large platforms, with a background in interaction design, user research, and AI-assisted prototyping.

Lately, my curiosity has landed on usable AI.

I keep it grounded by building my own prototypes end to end—like Sunlit, which I took 0→1 solo by directing an AI coding agent.

Related work · Try Sunlit ↗
Sunlit result for a south-east-facing window: the headline “Bright mornings, gentler afternoons,” a diagram of the sun’s path against the window, and a satellite map for setting orientation
Sunlit · An independent experiment in planning a day around available daylight.

Columbia GSAPP · New York City

Graduate school is where I started building with AI.

A three-semester, STEM-designated M.S. in Computational Design Practices at Columbia GSAPP—research, code, and systems thinking. My capstone put it to work: Bernice, a critical AI virtual human I built end to end to ask what algorithmic feeds do to how we want to look.

Related work · Bernice ↗
Bernice, the AI virtual human built for the GSAPP capstone, rendered on black
Bernice · my GSAPP capstone — a critical AI virtual human, built solo.

WeChat · Shenzhen

I moved from designing the interface to defining the product.

I joined as an Assistant Product Designer in December 2018, then moved internally in October 2019 into a product design role with ownership of product definition, through March 2022. The move expanded my scope from visual execution to research, product definition, rollout, and iteration—including Scan-to-Order.

Related work · Read Scan-to-Order ↗
Design & Product
Dec 2018–Oct 2019 · Assistant Product Designer / Oct 2019–Mar 2022 · Product Designer
A compact receipt printer used in the WeChat Pay Scan-to-Order merchant workflow
Scan-to-Order · Extending a QR ordering flow into the realities of merchant operations.

KADK · Copenhagen

A semester in Copenhagen moved design into the community.

From February to June 2018, I spent a full exchange semester at the Royal Danish Academy’s School of Design. In the Design Ethics studio, ReDesign ReUse ReLove turned sustainability into a participatory workshop with local residents.

Presentation page for the ReDesign ReUse ReLove community workshop in Copenhagen
ReDesign ReUse ReLove · Design Ethics studio, Copenhagen, 2018.
Workshop process and participant activities from the KADK exchange semester
A community workshop built around repair, reuse, and shared making.

RISD · Providence

A visual foundation shaped by computation, material, and immersive media.

At Rhode Island School of Design, I earned a BFA in Graphic Design with concentrations in Computation, Technology and Culture and Nature, Culture and Sustainability, alongside cross-disciplinary electives at Brown. These selected projects show the experimental foundation I still draw from.

Pink three-dimensional landscape from World Without Gravity
World Without Gravity · Degree project, RISD, Fall 2018.
Virtual reality data landscape from Footprints
Footprints · VR data visualization, RISD and Brown, Fall 2017.
Sound-reactive generative typography from Shuttle
Shuttle · Sound-reactive P5.js experiment, RISD, Spring 2016.